I’m an artist, engineer and developer.
I work with AI, embodied interaction and procedurally generated audio-visuals.

My work explores open-ended interaction: systems that don’t have opinions about what we should do with them but instead amplify the wild, messy chaos of being human.

I’m not so active on social media. The best way to find out about new work is my newsletter ARTCODE.

Where to begin?

  • The Wilds: Can AI let us interact with machines without needing to think like a machine? Can we avoid it homogenising human creativity? (See also: my manifesto Against Interaction Design)
  • Cave of Sounds: I initiated a collective that created an award-winning ensemble of networked musical instruments that are played exclusively by the audience.
  • Cosmic Insignificance Therapy: A 1-minute AI-rendered film. Part of my journey into the mystical of glitching AI.