Opening on 23 Oct 2022 at Milan's Museum of Science and Technology
The award winning interactive sound installation CAVE OF SOUNDS opens at Milan’s Museum of Science and Technology (Museo Nazionale della Scienza e della Tecnologia Leonardo da Vinci) on 23 October for one year.
Cave of Sounds is an ensemble of eight unusual instruments that is played by its audience through shining lights, casting shadows, touch and movement.
Each instrument was created by a different artist collaborating as part of a collective led by digital interactive artist TIM MURRAY-BROWNE.
Exhibited in a circle, this is music as a participatory ritual with no leader, no correct way to play and no performer/audience distinction. The project celebrates the grassroots technological activism of maker culture.
This year celebrates our 10th anniversary since the project first launched at London’s Music Hackspace as part of Tim Murray-Browne’s artist residency funded by Sound and Music.
Photos
22 full res images at https://drive.google.com/open?id=1PcSUjtpR0KqL2X_EoHIMv7j5XhwqG1Oe
Sample images:
Credits
Cave of Sounds was created by a group of eight artists, led by Tim Murray-Browne.
The full eight artists are: Tim Murray-Browne, Dom Aversano, Sus Garcia, Wallace Hobbes, Daniel Lopez, Tadeo Sendon, Panagiotis Tigas, Kacper Ziemianin.
It is brought to Milan’s Museo Nazionale della Scienza e della Tecnologia Leonardo da Vinci with financial support from CDP. Cave of Sounds was created with support from Sound and Music, Music Hackspace, Arts Council England and Esmée Fairbairn Foundation.
Quotes
Tim Murray-Browne (Lead Artist of Cave of Sounds, creator of its “Wind” instrument, digital interactive artist)
“Cave of Sounds was created by a group of makers, artists and engineers from London’s Music Hackspace. It’s a work about how we express ourselves through technology, how we use that technology to make music together, and how that music binds us together into a collective.
Each instrument is unique like the person who created it. Together they form an ensemble, but with no professional musicians to set the tone. Instead, it’s up to the visitors to play and discover whatever music the moment brings.”
Kacper Ziemianin (a.k.a. Ctrl Freq, instrument maker, musician, creator of Cave of Sounds’s “Lightefface” instrument)
“.... for me 'Cave of Sounds' is about crossing (technical, physical, mental, social) boundaries... it tries to bring back the archaic experience of collectively playing music in ritualistic and trance-like states, using modern tools...”
Wallace Hobbes (AI engineer, creator of Cave of Sounds’s “Joker” instrument)
“Exploring then exposing the emergent togetherness coming from playing music with others made this work quite special. I felt that I both learned about myself and enabled other to do so.”
Bio for Tim Murray-Browne
Tim Murray-Browne is a digital interactive artist. His work explores the parts of being human that gets left behind when we interact with technology. He creates interactive installations and performances that connect the moving body, image, sound and light, but his primary medium is the digital interaction itself. His work aims to tap into the non-intellectual, yet intelligent, embodied mind.
He graduated with a first in Maths and Computer Science from Oxford University and completed a PhD on interactive art and music at Queen Mary University of London. He has been awarded the Sonic Arts Prize and nominated for Ars Electronica’s STARTS prize.
Awards
2018: Nominated for STARTS PRIZE awarded by Ars Electronica 2014: Awarded Sonic Arts Prize by Festival Internazionale delle Arti Sonore
Links
Cave of Sound: https://caveofsounds.com
Tim Murray-Browne: https://timmb.com
Documentation video: https://vimeo.com/manage/videos/332496201
Milan Science Museum (Museo Nazionale della Scienza e della Tecnologia Leonardo da Vinci): https://www.museoscienza.org/en
Tim Murray-Browne’s Twitter: https://twitter.com/timmurraybrowne
Tim Murray-Browne’s Instagram: https://instagram.com/timmurraybrowne