The Wilds

Research exploring real-time human-AI interaction

The Wilds is ongoing artistic research begun in 2020 exploring how AI can unlock new forms of interaction between humans and machines. By analysing human dance with unsupervised AI, I devise body-centric interfaces that let humans remain wild humans rather than being domesticated into machine operators.

The body of work includes texts, performances, interactive installations and audio-visual works

  • 2020 – 2023
  • Tim Murray-Browne

Diffeomorphism

AI-rendered audio-visual meditations

Diffeomorphism is a series of audio-visual works aiming to see AI in its own terms. Rather than applying the utilitarian perspective of demanding a model match the ‘ground truth’ of its training set, I’m exploring an AI’s unique way of seeing the world.

  • 2023
  • Tim Murray-Browne

Cave of Sounds

Interactive sound installation

Cave of Sounds is an ensemble of eight original instruments played by its audience. Each instrument was created by a different artist to capture their musical world. Together, they demonstrate the power of music to bind individuals together and the visceral urge to use technology to broadcast our identity.

  • 2013/18
  • Tim Murray-Browne, Dom Aversano, Sus Garcia, Wallace Hobbes, Daniel Lopez, Tadeo Sendon, Panagiotis Tigas, Kacper Ziemianin

Movement Alphabet

Immersive one-to-one performance creating algorithmic portraits of movement

Movement Alphabet combines interactive technology with immersive performance to visualise the physical personality embodied in how we move in daily life.

Each visitor of the interactive artwork is led by a guide on a journey through their own memories and stories. During this, their movements are analysed and rendered into a Movement Portrait through a process akin to a digital calligraphy of the whole body.

  • 2016
  • Jan-Ming Lee and Tim Murray-Browne

Generative Sketchbook

Generative visuals on fxhash and as physical prints

I love coding generative visuals. It takes me to a meditative state. It often forms part of my creative practice each morning.

I find it unlike other forms of coding because it keeps both sides of my brain attending to a single task. Usually I will have half the screen code and the other half visuals which update live each time I make a change.

  • 2021 onwards
  • Tim Murray-Browne

Post Truth and Beauty

Interactive light and 3D sound sculpture

Post Truth and Beauty aims to create a sensory experience analogous to the ungraspable nature of truth by presenting partial glimpses into an abstract world of light and sound.

Visitors are invited to interact with the work one at a time by entering into the speaker ring. Light and sound both change in response to where the viewer’s head is positioned. Different parts of this world are revealed as the viewer moves their head and changes their perspective.

  • 2017
  • Tim Murray-Browne and Aphra Shemza

This Floating World

Interactive audio-visual dance performance

This Floating World is a dance solo performed in an interactive environment of computer generated visuals and sound. The piece is inspired by vines whose form is cast by the buildings against which they grow, and riverbeds that both guide and are moulded by the water they carry.

  • 2015
  • Tim Murray-Browne and Jan-Ming Lee