Harmonic Motion is an open source toolkit I’m creating to help artists and musicians rapidly prototype and create gestural interactions for installations and new musical interfaces.
Working with gestural data requires a lot of tweaking of magic numbers and playing around with processing pipelines to extract something meaningful. Harmonic Motion allows you to create a network of modules (which you can create yourself if you like) within a patch-based GUI that runs reliably and quickly over multiple processors. It also lets you export, reuse and share pipelines you’ve created to JSON files, and then import these directly within your own C++/openFrameworks/Cinder application.
I’m currently midway through coding an initial version of the software before releasing it to the wider community. It’s being created through a part-time post-doc I’m doing with the Centre for Digital Music at Queen Mary University of London, with the support of Mark D Plumbley.
For more information and to be kept up to date on the project please sign up to the newsletter on the Harmonic Motion website.
Harmonic Motion is being funded by the UK Engineering and Physical Sciences Research Council (EPSRC) under the Platform Grant (EP/K009559/1) and incorporates on work completed during my PhD at the Centre for Digital Music which was funded under an EPSRC Doctoral Training Account (EP/P504031/1).